Sunday, 12 October 2014
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We had fun at SmiteCon over the weekend, with lots of games and friends to be made alike. However, there was something extremely prevalent at this SmiteCon that we didn't see happening too often previously - clear instances of players reading ahead and spoiling the story for others. No matter how much you deny it, when your character opens a door, sees an empty room and then before the GM has finished reading the boxed text, casts a targeted spell on the exact square the invisible enemy is hiding... something is obviously not right.
Metagaming...
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